danielssan Posted August 16, 2014 Share Posted August 16, 2014 Hello! I have a problem with VrayObjectSelect element in 3ds max and vray 3.0 . With the classic Frame buffer the passes for VrayObjectSelect element appear black, but they are saved, and with built in frame buffer from vray 3.0 the passes for VrayObjectSelect are visible in frame buffer but they don't save along with beauty pass even if i set the output path.Thank you! Link to comment Share on other sites More sharing options...
Corey Beaulieu Posted August 16, 2014 Share Posted August 16, 2014 Did you select save all channels in the Vray Frame Buffer menu in your render settings? Link to comment Share on other sites More sharing options...
danielssan Posted August 16, 2014 Author Share Posted August 16, 2014 Thanks for the reply! yes i did. As you can see in the image it renders all passes and channels in the frame buffer but it saves only what is in the forlder. in the elements list a have a zdepth and 3 VrayObjectSelect for each object in the scene.It only saves one of them. Link to comment Share on other sites More sharing options...
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