Daniel Doerksen Posted September 4, 2014 Share Posted September 4, 2014 Not sure if anyone else has noticed this. All my scenes with instanced proxies created prior to vray 3.0 run excruciatingly slow. To test this I took a 32 instanced proxies with 10k polys showing. In my viewport, If the proxies where created prior to vray 3.0 Im getting 14fps... Where as if it was created in 3.0 I am getting my regular fps at around 500 fps. Has anyone else experienced this? It happens on all my workstations and slaves. Or is anyone willing to run the same test i did to confirm? Link to comment Share on other sites More sharing options...
Dejan Sparovec Posted September 5, 2014 Share Posted September 5, 2014 (edited) I'm getting identical framerates with old and new proxies. Running vray 3.00.07, max 2015 with nitrous viewport set to shaded, not realistic, Geforce gtx 660ti. 15 fps, 32 proxies with 10k polies. This is with adaptive degradation turned off, otherwise I get either less or more fps. How are you even getting 500 fps, what's your setup? Edited September 5, 2014 by mali22 Link to comment Share on other sites More sharing options...
elipan Posted September 5, 2014 Share Posted September 5, 2014 Not sure if anyone else has noticed this. All my scenes with instanced proxies created prior to vray 3.0 run excruciatingly slow. To test this I took a 32 instanced proxies with 10k polys showing. In my viewport, If the proxies where created prior to vray 3.0 Im getting 14fps... Where as if it was created in 3.0 I am getting my regular fps at around 500 fps. Has anyone else experienced this? It happens on all my workstations and slaves. Or is anyone willing to run the same test i did to confirm? Actually no, I did not notice any difference. Check the display settings in modify panel. Link to comment Share on other sites More sharing options...
Jeff Mottle Posted September 5, 2014 Share Posted September 5, 2014 Daniel, I just emailed you the response from Chaos Group. They can reproduce it either so they would like to see some sample files from you to test. The FTP info is in the email. Cheers, Jeff Link to comment Share on other sites More sharing options...
Daniel Doerksen Posted September 5, 2014 Author Share Posted September 5, 2014 Alright so i have tried it with many more objects, creating new proxies. It would seem it only happens on one tree so far that I create a new proxy of. So... I can replicate the problem, so really not sure why its happening... I'm starting to feel a little crazy.... I used to landscape entire developments with proxies having several hundred proxies. Still have a relatively fluid moving viewport. I'm getting identical framerates with old and new proxies. Running vray 3.00.07, max 2015 with nitrous viewport set to shaded, not realistic, Geforce gtx 660ti. 15 fps, 32 proxies with 10k polies. This is with adaptive degradation turned off, otherwise I get either less or more fps. How are you even getting 500 fps, what's your setup? Iam running a i7 4770k /32gigs ram /2x 660ti's for 3x monitors Here is the scene that replicates the problem I am having ProxyFpsDifference I actually noticed in hindsight the proxys that run ~20 fps(old ones) have only 5k polys not even 10k.. Link to comment Share on other sites More sharing options...
Daniel Doerksen Posted September 8, 2014 Author Share Posted September 8, 2014 Choas Group figured it out. Turns out my proxies had switched to have preview from file checked where as they should have preview from file (faces)... regardless of how it happened. I'm happy its solved, Dejan Šparovec I'd recommend you check out your proxies if you use them, since you said you were also getting that fps. Link to comment Share on other sites More sharing options...
Dejan Sparovec Posted September 9, 2014 Share Posted September 9, 2014 Many many thanks for the tip, now I'm getting 200+ fps Link to comment Share on other sites More sharing options...
odyzmil Posted December 11, 2014 Share Posted December 11, 2014 Ive been facing the exact same problem. Preview from file(faces) seems to do a part of the trick and it has helped a lot but I feel there is still room for improvement. Im wondering if there are any problems jumping from vray 2.0 to 3.0..Apart from proxies i have faced a few other problems. Lights,ies etc. Sometimes a small scene wont open at all since there are elements that were created with vray 2.0... Link to comment Share on other sites More sharing options...
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