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Reflection distortion


komyali
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Yes that is one of reasons, if workers dont do their job. But I think main reason is different pressure between outside and inside, you can find on youtube. OTC is built to perfection and again you can see small distortions... It is normal, also you have standards how much one building can have glass distortion.

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I was told that it all has to do with how the glass is installed in the frame, unless it's perfect the sheet of glass will be twisted or compressed causing it's surface to deform.

Reflected distortion is an inherent characteristic of glass, more with the processing rather than installation. There are many variables that contribute to this: airspace, thickness, coating etc. This is one issue in specifying glass, how much distortion is acceptable? Suppliers will have different answers, but I'm fine with distortion- I think it adds to the beauty of the building. If every reflection is perfect, reality would look like a 3d rendering.

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The "large" bulges in glass that you see are due to pressure differences between the interior and exterior of the building. The smaller, noise like distortions that you see are down to very small imperfections in the manufacturing process.

 

Ramy Hanna did the best tutorial to date on this, afaik.

 

The problem with just using noise is that unless you change the UV coordinates on each pane of glass, you end up seeing noise "flowing" from one window pane to the next, which isn't how it works in real life.

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  • 2 weeks later...

I have in cad detail of that building with two layers of glass between is argon. Do you create one plane and imitate two layers of glass with material or create two planes with ticknes of glass? Is it worth creating more complex model for this detail ?

Edited by komyali
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