MarcellusW Posted October 13, 2014 Share Posted October 13, 2014 Does anyone by chance have or know where to find a picture(s) that is tile-able texture worthy of a clear anodized aluminum mullion? I've already been to CGtextures. I'm trying to make one using Mental Ray Arch and Design Mats but its not coming out right. No, I dont have Vray (I wish). Or know what settings for the template metals in Arch&Design? Thanks for your help. Link to comment Share on other sites More sharing options...
TomD_Arch Posted October 13, 2014 Share Posted October 13, 2014 Can you post a reference image of what you are looking to achieve? Link to comment Share on other sites More sharing options...
MarcellusW Posted October 14, 2014 Author Share Posted October 14, 2014 Scheuco Doors: This picture is Clear anodized. Special Lite Sample. This is satin finish but will do as well, Kawneer. There is a very fine grain in the metal for clear anodized, kind of like a satin finish but not as brilliant. I'd settle for just the reflection and glossy settings that looked somewhat real. Link to comment Share on other sites More sharing options...
Nicolai Bongard Posted October 16, 2014 Share Posted October 16, 2014 Do you have photoshop? Make a picture with the desired size in pixels, filter -> noise (greyscale), then add a motionblur (horizontal with whatever length looks good), then make the texture seamless (offset half the width of the image in one direction, use the clone tool, then offset in the other direction and use the clone tool again). Link to comment Share on other sites More sharing options...
Chris MacDonald Posted October 16, 2014 Share Posted October 16, 2014 Google image search "brushed metal seamless". My bet is that you get dozens of worthy results. Link to comment Share on other sites More sharing options...
TomD_Arch Posted October 17, 2014 Share Posted October 17, 2014 Does anyone by chance have or know where to find a picture(s) that is tile-able texture worthy of a clear anodized aluminum mullion? I've already been to CGtextures. I'm trying to make one using Mental Ray Arch and Design Mats but its not coming out right. No, I dont have Vray (I wish). Or know what settings for the template metals in Arch&Design? Thanks for your help. You can do this with mr and the A&D material. Start with the Brushed Metal: Reflection > open the Color material map (i.e. Noise) -Under "Noise Parameters"change these settings: Size from 1.0 to 0.1 High from 1.0 to 0.16 Levels: from 3.0 to 1.0 -Jump back up to Reflection>Glossy Samples and bump to like 90, this will help with the speckling that is still present when you dial the noise down. -Down to Anisotropy next and spin down from 0.05 to 0.01 -Down to Special Effects and turn on some Ambient Occlusion -Advanced Rendering Options down at the bottom you may or may not want to turn the Back Face Culling off -Finally open the Fast Glossy Interpolation and next to Interpolation grid density set the drop down to '1' Last, be sure to set your UV Mapping on whatever object you are applying the material to. I got some nice results with this set-up. Link to comment Share on other sites More sharing options...
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