Krisztian Gulyas Posted October 15, 2014 Share Posted October 15, 2014 How to create many triangular holes in a big wall? I want to create something like this, but more random (different sizes, different rotation, bigger on left side, smaller and smaller toward the right side). I thought creating a black and white image in PS and use it as a refraction map, or using proBoolean, but it would take a lot of time. Is there an faster method? Link to comment Share on other sites More sharing options...
erkutacar Posted October 17, 2014 Share Posted October 17, 2014 uve got the correct idea with a texture map but dont use refraction map, use it as cutout map. if u try to model this, it will be very messy. Link to comment Share on other sites More sharing options...
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