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Vray Physical camera - Clipping Plane


Corey Beaulieu
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Does anyone know if there is a workaround to the clipping plane on the Physical camera that would allow me to clip the foreground, but reach the extents of the file rather than set a far distance?

 

I have a situation where I need to clip the foreground and the background is so far away that the max far value does not include my whole scene.

 

Rendering twice is not an option nor is cheating the background closer. Its a real world simulation for an Arch-Film and I am matching footage so this is a special case. I have a fall back plan, but I was hoping someone knew a way around.

 

Thanks.

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