stayinwonderland Posted November 22, 2014 Share Posted November 22, 2014 (edited) So un-checking 'affect background' just makes it even darker. Closest thing I came up with was making the VRFB display cols in RGB space and then un-checking 'affect background'. But it was still darker than the background image. But then of course that messes up my scene lighting anyway. Actually just tried another work-around. Changing the input gamma from 2.2. to 1.0 and doing the uncheck affect background thing. Does that sound like a normal way to work just because of a background image? EDIT: ah but now all the images I import have the wrong gamma Edited November 22, 2014 by stayinwonderland Link to comment Share on other sites More sharing options...
elipan Posted November 22, 2014 Share Posted November 22, 2014 Drag the slot containing the image to the material editor (as instance) and set the image the way you want. Link to comment Share on other sites More sharing options...
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