andymaw Posted December 1, 2014 Share Posted December 1, 2014 I need to recreate this steel composite cladding material: What is the best option for this? Do I need to model it or can it be created as a material? On a ridiculous deadline so any help v much appreciated! Link to comment Share on other sites More sharing options...
geokasot Posted December 1, 2014 Share Posted December 1, 2014 I believe that you should model it and assign the material.It is not a good idea to use displacement in this case, if that is the question! Link to comment Share on other sites More sharing options...
s_tether Posted December 1, 2014 Share Posted December 1, 2014 I have done this in the past and for distant buildings have simply used a bump modifier for the cladding and the roller shutter doors. For close up work I modeled it based on models I downloaded from 3Dwarehouse and using extruded polylines drawn from sections for cladding suppliers. The material is actually plastic coated so I used a shader that resembled plastic and added a noise/bump modifier to simulate the "orange peel" texture. Hope this helps. Link to comment Share on other sites More sharing options...
andymaw Posted December 2, 2014 Author Share Posted December 2, 2014 Very useful, thanks very much. It was definitely a question of modelling it over using displacement. I have one view closer up and 3 from much further away annoyingly. I'll use a bump this time I think as it's not so important and I don't think there will be any complaints (it's one of those where they don't even know wha they want yet). Good to know I was thinking the right thing though, so thanks again. Link to comment Share on other sites More sharing options...
Stephen Thomas Posted December 2, 2014 Share Posted December 2, 2014 I find for Kalzip roofing profiles or the like you can usually get cad profiles on manufacturers websites. This one is fairly straightforward, so maybe not needed. But modelling definitely will be best, especially for close-ups. Link to comment Share on other sites More sharing options...
Nicolai Bongard Posted December 2, 2014 Share Posted December 2, 2014 If you have railclone, just make one of the plates, make a line at the bottomn of each wall that needs the cladding, scale the element in railclone to the height of the building/wall (if you add stuff like the overlap or and bolts and whatnot in the material if not you need a slightly more elaborate setup), draw a spline around windows and doors and subtract that from the railclone element. The only downside is that you have to create a railclone for each of the sides of the houses as the subtract function only works in one axis for each railclone, but then again you get the "real deal" when it comes to the geometry pretty quickly. Link to comment Share on other sites More sharing options...
blank... Posted December 2, 2014 Share Posted December 2, 2014 A similar question was asked recently on Corona forum, to see if i can find it... Here it is, check out video tutorial Romullus did: https://corona-renderer.com/forum/index.php/topic,5967.0.html Link to comment Share on other sites More sharing options...
buzzytrent1 Posted December 8, 2014 Share Posted December 8, 2014 I'm sure you have all the info you need from the above comments, but should you need anymore composite cladding, or any specialised roof or wall cladding profiles, give me a shout as I'm a specialised cladding draughtsman and I could provide you with all the relevant details and profiles in cad should you require it. For free obviously! just so there is no confusion lol Good luck with the job. Buzzy Link to comment Share on other sites More sharing options...
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