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Ridding myself of noisy reflections (3ds Max/Vray)


nickcolavita
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The only way I found to fix the refl glossy noise issue was to bump the samples in the materials way up (to 128) I usually dont like going that high but hopefully doing it individually I wont take a massive render time hit.

 

Edit: I was having some noise trouble in the lights as well. When I added more lights to the scene.....upstairs....sun....exterior Tiki Torch lights...the noise multiplied exponentially. Changing the Filtering type helped a lot. I went from Blackman to Quadratic.

Edited by nickcolavita
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Thanks a lot. Thats a good idea. Didnt think of just comping the reflection pass in post. I actually thing I got rid of a lot of the noise effectively. My glossy samples needed to be bumped to 128 on some materials.

 

Any idea why when I turn on more lights in my scene the rawlighting pass gets incrementally more noisy? I'm assuming its my light samples for those lights.

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