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State Sets and choosing which render elements in which set?


branskyj
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Hi all,

 

I have a problem with one of the scenes at work, we use Max 2014 (we also have 2015) and VRay...

We have a scene with 22 cameras (that will render 22 animations). We use State Sets to control changing lights, people appearing and disappearing and so on.

 

For some of the cameras I have set-up a Z-Depth element and I would like to end up with just one Z-Depth element per camera. As I see it though State Sets cannot control what render elements I can set up per camera. The end result is that I end up with 12 different Z-Depth elements saved in the specified location of which I only need one (each camera saves it's files in a different sub folder). And I have to delete huge number of files since it's an animation...

 

Is there any solution to my problem? I do want to keep using the State Sets tool since I have everything all set-up.

 

Thank you very much.

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In my experience it's not possible with state sets. Only way i know & use is to make different render presets with only the render elements necessary for each shot.

 

Settings for vray are done with vray presets button in the system rollout because of reliability (lots of crashes if you also do this with the normal max render presets)

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  • 2 weeks later...

So I would save only the render elements into a 3ds max preset file per camera. This way you can vary the zdepth min & max values, Mat ID & obj ID passes while also minimizing the number of passes u have to use.

 

The Vray render settings are then saved with the 'presets' button in the vray system rollout. If I save all the vray render settings into the max preset file i get a lot of crashes when loading the preset.

 

Hope this is a bit clear :)

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