Jump to content

The art of landscaping in SpeedTree & GrowFX (botanically correct plant modeling)


cgarchitectuser
 Share

Recommended Posts

Hey guys,

 

I recently did a course for creating realistic plants (botanically correct) in SpeedTree( and soon GrowFX). I thought I'd share some of the final images with you.

A little about the scene :

Over 120 different species of plants was specially built just for this this scene from scratch, which include moss, grass, flowers, plants, ivies, vines and trees. I ended up using about 30 different species for the scene.

I did use both Corona and V-ray to render out images. There are more than 400 billion polygons in the scene via instancing (Using forest pack pro) and over 100 million unique polys. I also did use over 400 textures for the scene ranging from 0.5 k to 4k images.

Opacity is used for most leaves. All in all it took less than 8 hours to render the scene on an i7 4 core(8T) with 12GB of memory with over

60 render elements . (There are 2k and 4K renders)

Here's a link to the course if anyone is interested : http://shlece.com/product/the-art-of-landscaping-with-speedtree/

I'd appreciate any feedback :)

BUNtSVQ.jpg

rwOEwes.jpg

uHP2Eea.jpg

CoronaTest_LowRez.jpg

VrayTest_LowRez.jpg

LandscapingWire_LowRez.jpg

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...