MarcellusW Posted February 8, 2015 Share Posted February 8, 2015 Studio/Institution: Personal WorkGenre: Residential ExteriorSoftware: 3ds Max 2010, Forest Pack Pro, Mental Ray, PhotoshopDescription: Third from a series. Didn't detail the mullions I realize. I took the Direct light out of this scene and increase the multiplier of the skylight to 35. My background washes out when this happens so I had to add it in photoshop. The GI i think is producing speckles on the columns to the left. Thoughts? Link to comment Share on other sites More sharing options...
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