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111_cameraMatch script - can someone share it please?


simonm
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This way is comfortable for me, here is the tut in English

http://andklv.narod.ru/tut_mini/minitut_10/111_cameraMatch_tutorial.html

Also, this could be helpful

 

NOTE:

After matching camera angle with viewport you could:

1. Pan the camera the match with new made one box

2. OR move the box, this is preferable for me.

 

Watch the both tutorials, and just take care about vanishing point lines, that's all...

 

Cheers!

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Zdravko thanks so much man - i just downloaded it and will play with it now.

Do you prefer this over the native perspective match?

 

This way is comfortable for me, here is the tut in English

http://andklv.narod.ru/tut_mini/minitut_10/111_cameraMatch_tutorial.html

Also, this could be helpful

 

NOTE:

After matching camera angle with viewport you could:

1. Pan the camera the match with new made one box

2. OR move the box, this is preferable for me.

 

Watch the both tutorials, and just take care about vanishing point lines, that's all...

 

Cheers!

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by native I mean the perspective match tool within 3DS Max. So i was asking what you prefer, the 3Ds perspective match or this cameramatch script

 

Thanks again - i had a play with it and it seems great.

 

Native> means trial and error matching in viewport or native built into 3ds max?

Whatever, this one way is the most accurate for me, even I've used to pan and zoom by trail+error very accurate for years...

Cheers!

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