mauriciofritz Posted March 8, 2015 Share Posted March 8, 2015 Good Evening rendering-pros, at first: I´m from Germany, so excuse possible issues of my writing. I am a draftsman and have very good experiences in several CAD Applications. But i have not much experience in professional CAD/visualisation applications like Cinema 4D or 3Ds Max etc. My question is: Which method is recommended for professional visualisations? Method 1) Draw the complete floor plan in an architecture program like AutoCAD/Allplan/etc., export and import this in C4D to edit/add things like the wall socket or lights in the concrete ceiling. Add Material/Textures/lights etc. and render it. Method 2) Draw the complete room/building in Cinema 4D (and add textures/materials/lights and render it)? Is there another more recommended method for creating nice visualisations? Sorry for the language issues ;-) Hope for some answeres. Thank you! Link to comment Share on other sites More sharing options...
satwinderdhariwal Posted March 8, 2015 Share Posted March 8, 2015 Its pretty straight foward to do it in 3dsmax. I have not used cinema 4d. Link to comment Share on other sites More sharing options...
mauriciofritz Posted March 8, 2015 Author Share Posted March 8, 2015 Thanks for your response! Does that mean, that i should create the complete room i want to render from 0 t o100 in 3DS Max? Link to comment Share on other sites More sharing options...
satwinderdhariwal Posted March 8, 2015 Share Posted March 8, 2015 Yes make it using splines/lines which you can pull up later and create cieling and walls from thr same shapes. Link to comment Share on other sites More sharing options...
mauriciofritz Posted March 8, 2015 Author Share Posted March 8, 2015 Okay, thank you very much! Link to comment Share on other sites More sharing options...
numerobis Posted March 8, 2015 Share Posted March 8, 2015 I think, this all depends on your personal preferences. You could look into some tutorial videos and maybe install some demo versions. I use Sketchup and 3DSmax (and acad and maxwell) but i have tried several other programs over the years like c4d, modo, silo, maya and BIM software like ArchiCAD and Revit. I would say, there is no such thing like a recommended workflow, especially not, when you compare 3DSmax to c4d. Maybe Max+vray is the most common option at the moment and i think Max is the program with the highest amount of plugins and renderers available. And it's maybe the best option to learn if you want to work for a bigger studio. But as i said, this depends on you. And i know several people, who are working with c4d and modo, because they like it more. Link to comment Share on other sites More sharing options...
Justin Hunt Posted March 9, 2015 Share Posted March 9, 2015 Also model it 1:1 Link to comment Share on other sites More sharing options...
philippelamoureux Posted March 9, 2015 Share Posted March 9, 2015 I always model everything in 3ds max. I'd like to learn Blender because it's free but the interface is a huge barrier at the moment for me. Link to comment Share on other sites More sharing options...
ryannelson Posted March 9, 2015 Share Posted March 9, 2015 Lately, I've been modelling everything in Rhino and importing as DWG (2004 solids) into 3dsmax to render. Works flawlessly for straight lines, but gets a little funky with complex curved objects but you can export as 3ds for that. Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted March 9, 2015 Share Posted March 9, 2015 To be a good Visualization artist, you should not only worry about where or how to model your projects, this is an important step no doubt, but deep learning of a pro render engine, good skill in any photo retouch software, composition, and color theory are as important as modeling. If you feel comfortable modeling in any CAD application I will recommend to just keep that for now, then learn Cinema 4D or 3DsMax, I know Cinema 4D is more popular in Europe than Here in USA, as mentioned depending what are you plans for the future, you should look for what software are used in your area and try to learn those. model in CAD, then export to a rendering software, then do port work in Photoshop or similar is a common workflow, be good at all those stages is important. Later on when you get more familiar with your 3D Application, then is up to you to decide how to adjust your workflow for more efficiency. Also you need to consider, that not always you will be modeling the elements for the projects, sometimes the client or Architect, will send you the model, from a CAD software or BIM software, then you only have to concentrate in making it look presentable Best luck. Link to comment Share on other sites More sharing options...
edgemaster Posted March 9, 2015 Share Posted March 9, 2015 And after all the lighting and rendering I like to put my images into photoshop and push the image some more. Link to comment Share on other sites More sharing options...
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