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Pointers needed on vegetation (not grass)


RyanSpaulding
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Hey all,

 

I start work on a commemorative garden for a hospital tomorrow. It is very "plant-heavy"....not too many trees, but many different flowers and bushes....

 

So, I'm curious one possible tactics I should use. The project must be done in just a few days. I'm using MicroStation of the modelling and Photoshop/Piranese 3 for post-render work.

 

Should I model the bushes similarly to how STRAT (big ups) did those trees? Should I risk making these cutouts? I'm looking for the nicest possible render I can do within the allotted time. Thanks in advance.

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Ryan,

 

What up fellow madisonian...

I prefer to use photoshop for when I need that super sweet looking veg, still images only of course. A wacom pen, play with the brushes a bit. If you want to go farther, painter is the hot ticket. Drop a few RPC or whatever in for placement / compostion in your 3d scene, and render out. Typically, for large format prints (42" wide) I will need at least a half day to add some nice character to an image, but for your high profile project, i would use a full day.

 

Also, look at traditional artist who paint in acrylic as reference.

 

Feel free to contact me directly via phone or email...

http://www.fortelstudios.com

 

Cheers and good luck,

Scott

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Wow...3 people from Madison here...nice

 

Anyways, the problem is that RPC stuff usually doesn't stand up real well close...and these are specific flowers too...specific species and specific amounts of bushes...so I cant just use piranesi's standard cutouts...

 

I will probably end up just modelling it. Making it look realistic by creation just wont work well I dont think (unless you have SERIOUS PhotoShop skills).

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