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Lock the pivot point once I have adjusted it?


branskyj
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Hi all,

 

I was wondering if there was a way in Max to lock/freeze the pivot point? Once I have adjusted the position of my pivot point I need to be able to lock/freeze it's location so that I don't move it later on by accident.

I normally wouldn't make a big deal out of it but I have many objects in the scene and don't want to realize at some point that I will have to adjust them all over.

Through the internal tools or script- is it possible?

 

Thanks a lot.

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Thanks for that, Dean

 

I have actually assigned a shortcut to the Center Pivot command- it is the "\" key, really convenient and wouldn't want to change it :)

 

Did you mean linking (via Select and Link button) the objects in question to a dummy? Cause that will allow me to move, rotate and scale the linked objects simply by moving, rotating and scaling the dummy but won't prevent me from being able to center the pivot point accidentally (even if I were to hide the dummy).

 

Thanks for the input, mate and have a nice long weekend :)

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The position of the dummy would be the pivot point and centre, so even if you hit the centre pivot command with the dummy object selected, nowt would happen, as the pivot point of the dummy would be at the centre anyway.

 

To be honest with you, I'd just alter the hot key, maybe Ctrl + \

 

I personally have this exact same thing mapped to the tool bar, and never accidentally hit it there.

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