philippelamoureux Posted April 18, 2015 Share Posted April 18, 2015 I want to know, for those who have their own studios or are freelancing, if you happen to turn down work often? Do you turn down work because you lack the time/skills? Do you turn down work because the client's project sucks? I'm looking for a professional and polite way to turn down work, or future work. I gues I can always say I don't have the time, i'm too busy, etc. Is it something that you guys do often? I think 3d work can be very painful when you don't like what you are doing but can be so much fun when you work on projects that interests you. Link to comment Share on other sites More sharing options...
Arnold Sher Posted April 18, 2015 Share Posted April 18, 2015 Hi Phillipe, We turned a job down yesterday and it was big!! Client was completely unreasonable in terms of a deadline and we don't do "suicide" jobs anymore. I have a wife and two kids and it is just not worth it! I also have a real problem doing this to my guys, in the long run they burn out and then no amount money will keep them. It has taken us years to find client that are in tune with our way of thinking and appreciate what we do and the amount time it takes for us to produce it. Not to say that we are not under pressure but atleast there is some kind of balance. In the past we have fired clients, literaly we would ask th rm to leave our office and do not come back!! Surprisingly it is really empowering!! In short we have earned respect but by being stright with a client and expect the same from them. hope that helps... Link to comment Share on other sites More sharing options...
heni30 Posted April 18, 2015 Share Posted April 18, 2015 You also have to be careful because a boring client/job may lead to a referral for a good job - especially in our business where networking is everything. That's happened to me a couple of times. Also I kinda enjoy "boring" jobs because it's more of a challenge to make them look good. One of the partners at Vyonyx was saying one thing they definitely ask for in resumes is a building in full mid-day sunlight. He said it's easy to do a sexy desat image but if you can make an apartment building in full sunlight look good then you really have talent. Link to comment Share on other sites More sharing options...
carlotristan3d Posted April 18, 2015 Share Posted April 18, 2015 I never turn down work because the project 'sucks'. After all, I have not rendered a building where I really like the design.I always spell out clearly the timeframe I need to complete the job. I lost a lot of work because my competitor can do it faster. And that's fine with me. Link to comment Share on other sites More sharing options...
philippelamoureux Posted April 19, 2015 Author Share Posted April 19, 2015 Thank you guys for your input. I won't feel to bad about turning down work if needed. Like Arnold mentionned, I'm not interested in suicide jobs either :-) Link to comment Share on other sites More sharing options...
notamondayfan Posted May 5, 2015 Share Posted May 5, 2015 I'm of the opinion there are very few bad jobs in 3D / CG work, but there are plenty of bad clients. I'd rather work for a reasonable, educated, informed clients with a crap, tedious job, than some arsey client with a "portfolio worth" job. There's plenty of excuses, or simply charge over the top to justify the potential pain you might get if you do accept the job. Link to comment Share on other sites More sharing options...
semmie Posted July 7, 2015 Share Posted July 7, 2015 Of course we try to accept most projects. But when it's really unreasonable or i have a bad feeling with the client, then it's better to not accept the project. I think that's the only way to have a succesful business. But when you accept the project, then it's most important to finish it within the deadline! Link to comment Share on other sites More sharing options...
Tommy L Posted July 8, 2015 Share Posted July 8, 2015 I turn down work all the time. Partly because I cant find the staff to ramp up. I ensure I can I service my (wonderful) clients first and try to separate the wheat from the chaff when taking on new ones. A new client is a wild card and can prove disruptive. They also have a history, they may have had bad experiences in the past or worked with naive 3d vendors who said yes to everything then stumbled. If they are dropping a lot of money on a project they have every right to be demanding and mistrustful until the relationship has become reliably symbiotic. This is where good contracting and communication is paramount. Under-promise and over-deliver...vice-versa is uncomfortable for all. Link to comment Share on other sites More sharing options...
stephenfranks Posted September 17, 2015 Share Posted September 17, 2015 Please pass on unwanted clients to us! We are having a bad few weeks of no work....Thankfully just picked up a job today though! Normally the only reason to turn down work is if client wants a big discount. www.my3dhouse.com Link to comment Share on other sites More sharing options...
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