TomasEsperanza Posted April 22, 2015 Share Posted April 22, 2015 My work literally has a team of people who photograph the physical materials in a calibrated white room and in outdoor conditions and recreate the shaders in the CG calibrated HDR whiterooms to be physically (mathematically) correct. Awesome! can you describe a little more what their process is? - I wonder what goes into calibrating a white room? Link to comment Share on other sites More sharing options...
martinhoura Posted April 22, 2015 Share Posted April 22, 2015 I would love to see an example of a final render Link to comment Share on other sites More sharing options...
SgWRX Posted April 22, 2015 Author Share Posted April 22, 2015 Even though these are black and white, it illustrates the kind of manipulation you can exercise - with the same raw material. [ATTACH][ATTACH]52903 [/ATTACH][/ATTACH] yep - rule of thumb in photography is usually the eye goes to the brightest spot. Link to comment Share on other sites More sharing options...
SkylineArch Posted April 22, 2015 Share Posted April 22, 2015 I do not have enough insight on details of their process to share any useful information, I just grab the shaders from the library and apply them. The photographers shoot the samples with a McBeth card to white balance and color correct them to use them as reference to match the shaders to. The White rooms can be created entirely in CG if you have an accurate shader to calibrate the room too. They have shot HDRs of a manufacturers white room that they photograph their products in that they have used to create HDRs for a CG white room as well. So, if you are a photographer, a master of Max and Maya and shading networks, and spend 8-12 hours a day adjusting shaders without committing suicide, the process is pretty simple. hahaha Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted April 22, 2015 Share Posted April 22, 2015 I would love to see an example of a final render Well you almost see it every day, most of the cars commercials or print publicity about cars. Several of them are CG Link to comment Share on other sites More sharing options...
martinhoura Posted April 22, 2015 Share Posted April 22, 2015 Well you almost see it every day, most of the cars commercials or print publicity about cars. Several of them are CG I know, I have done a couple of them myself but no one has ever asked me for such an autistic approach 'make it more shiny', yes - but nothing like this Link to comment Share on other sites More sharing options...
heni30 Posted April 23, 2015 Share Posted April 23, 2015 (edited) MH - It's interesting because some of your interior stuff uses a palette that's very dark and brownish. Do you have trouble any trouble with clients complaining? Is it a problem working over there in Afghanistan like with the electricity going off all the time? Edited April 23, 2015 by heni30 Link to comment Share on other sites More sharing options...
SkylineArch Posted April 23, 2015 Share Posted April 23, 2015 Well you almost see it every day, most of the cars commercials or print publicity about cars. Several of them are CG I don't know if any of the images are real. Almost every shot online and in the brochures are CG, most of the video in the commercials are CG as well. Link to comment Share on other sites More sharing options...
Nic H Posted April 23, 2015 Share Posted April 23, 2015 martin how do you get work in Afghanistan :-( Link to comment Share on other sites More sharing options...
Justin Hunt Posted April 23, 2015 Share Posted April 23, 2015 same way you get work in Yemen Link to comment Share on other sites More sharing options...
martinhoura Posted April 23, 2015 Share Posted April 23, 2015 martin how do you get work in Afghanistan :-( easily! but I am being paid in kebabs:( Link to comment Share on other sites More sharing options...
heni30 Posted April 23, 2015 Share Posted April 23, 2015 (edited) Martin - it looks like you use a darkish brown palette. Do your clients ever complain and ask to see the true colors? You're gonna make a killing when the re-building starts. Edited April 23, 2015 by heni30 Link to comment Share on other sites More sharing options...
Nic H Posted April 23, 2015 Share Posted April 23, 2015 i work with martin and he actually does very light and bright work as well. we don't have the need for 'true colours' close enough is good enough for me. at the end of it we are making images not contract documents! i do like to have a set of mattes for the main surfaces and objects when working on an image as some things are much easier to adjust in post Link to comment Share on other sites More sharing options...
nandollanos1 Posted April 23, 2015 Share Posted April 23, 2015 Hello, soy novato Link to comment Share on other sites More sharing options...
martinhoura Posted April 23, 2015 Share Posted April 23, 2015 Martin - it looks like you use a darkish brown palette. Do your clients ever complain and ask to see the true colors? [ATTACH=CONFIG]52915[/ATTACH] You're gonna make a killing when the re-building starts. nope they were very happy with the final result and asked for more images in a similar style for a different project, also got a few recommendations to other clients based on this work i work with martin and he actually does very light and bright work as well. we don't have the need for 'true colours' close enough is good enough for me. at the end of it we are making images not contract documents! i do like to have a set of mattes for the main surfaces and objects when working on an image as some things are much easier to adjust in post yep. but to stay on topic I do have colorcorrection on pretty much every single mtl when I work, you still have to adjust a lot of things in photoshop but good 3d base helps a lot Link to comment Share on other sites More sharing options...
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