mattclark Posted April 23, 2015 Share Posted April 23, 2015 Howdy, having a hurdle that I'm not quite sure how to approach. I've got tens of thousands of point helpers in a scene with specific positions and rotations. Now, I can use Neil Blevin's Soulburn script to replace them all randomly with a selection of about 30 objects, but this only gets me part of the way there... I'd like to know if anyone is aware of a tool that can give me more control of this. Ideally a seed controller to change up the distribution of the objects would be nice, and a way to quickly swap in different objects would be even better. Essentially this is ForestPro type functionality, where % of particular objects can be controlled, and new objects added for more variation... All I need to be able to do is distribute based on point location/rotation. Thoughts? More info needed? Cheers Matt Link to comment Share on other sites More sharing options...
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