Jump to content

Modeling problem


kris
 Share

Recommended Posts

do you have a topography map of the site? If so, the process will be much easier and more accurate. If not just connect the points to create the contour lines for each elevation. I use rhino to model, and my process is to seperate each section as a seperate planar surface for each elevation then drape a surface of top of your slices to create a single surface for your terrain. Topo models can be fun projects!

Link to comment
Share on other sites

I wouldnt have any problems if I had topograph map but it was even worse when I got this plan. The client gave me just 2d dwg file with 600 points and number of Z coordinate for every point. My fiend took this file and somehow maybe by magic turned that numbers and positioned every point in 3d space. Now I have cloud of points that defines terrain but I dont know how to make terrain from it.

Any idea, anyone, please..

Link to comment
Share on other sites

Its a really small terrain for 5 houses and there are around 600 points with all diferent Z value so I would have 600 layers and thats not good idea for me. I know I can conect points manually but there are so many of them, is there faster solution becouse I have 600 points on right coordinates and I need to make mesh from them.

Link to comment
Share on other sites

Thanks for help but my friend 3d guru and he solved my problem. I dot know how but he will tell me when I find some free time after this project.

He did it all automatically. No manual drawing each face. Hardly wait to see.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...