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Glass rendering problem


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Hello Friends!

I have big problem: i have excellent glass material for Vray 3ds max. In that visualisation you can see that the glass material (right side) is almost photorealistic (maybe too thick).

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I have the same tex applied in my model, but this is exterior visualisation and it renders totally green with some translucency and reflection. I have no idea what causes this effect: lightning or geometry. The fog multiplier in glass mat. is 0.05 and color is very very pale green- almost white. Please help mee ! :)

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