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Looking for tips/critique - first try in 3ds/V-Ray


jamesgallagher
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Hey guys, I'm trying to get into Architectural Visualization and was wondering if I could have some tips for my first rendering in 3ds max and V-Ray.

 

It's a school project and I've only had the weekend to do it. The back corners seem to look odd to me, I'm not sure why. My AO is not looking that great, but I'm pretty happy with it compared to my previous Revit renderings. I'm very clumsy in 3ds, so a lot of things like texture alignment are going way over my head.

 

If anyone has some quick tips on ways to improve what I have it would be greatly appreciated. I did a little post processing in PS, but that program is Greek to me as well.

 

Thanks everyone.

tHLpJMu.jpg

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