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Diable Real World Scale Settings


richardcousins
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I've just started using 3DSMax 2014 (I had been using 2012). One thing I have noticed is that when I drag a jpg into the material editor slot and then navigation to the Coordinates tab 'Use Real-World Scale' is always ticked as default but I don't want it to be as it messes up my maps when I use a UW Map on an object.

 

 

I know in Max 2012 this was never on by default. Is there a way I can disable this?

 

 

Many Thanks,

 

 

Rich

Edited by richardcousins
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