richardcousins Posted June 10, 2015 Share Posted June 10, 2015 Hi, I am looking to set up a scene that is the inside of a supermarket. I dont want windows. I want to create a generic store so I can use it to render different pieces of POS so the client can see what they look like in-store. The problem I am having is that I cant get my lighting to look like the lighting in the pictures attached. I just want a nice bright room (like a supermarket) with soft shadows. Can any of you help me please? Many Thanks, Rich Link to comment Share on other sites More sharing options...
F Suarez Posted June 10, 2015 Share Posted June 10, 2015 Can't you mimic exactly the placement and number of lights of a real supermarket? Link to comment Share on other sites More sharing options...
richardcousins Posted June 10, 2015 Author Share Posted June 10, 2015 I'm more looking for some knowledge and help on how I set up lights etc to achieve the lighting results above. Can anyone help? Link to comment Share on other sites More sharing options...
John Dollus Posted June 10, 2015 Share Posted June 10, 2015 If you are just doing POS replacement? why waste the effort on a virtual backdrop? stage a photoshoot in the real thing or look into stock photography options. Link to comment Share on other sites More sharing options...
richardcousins Posted June 10, 2015 Author Share Posted June 10, 2015 That would cost more money. Rendering out a generic white store with POS placed in the virtual store is A LOT cheaper than hiring a professional photographer, developing and making the POS and then getting someone to take it to store to set up for a photo shoot. Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted June 10, 2015 Share Posted June 10, 2015 I'm more looking for some knowledge and help on how I set up lights etc to achieve the lighting results above. Can anyone help? The best way to do the lighting is copy or follow the real location and lighting fixtures that the architect or developer planed for the room as F Suarez mentioned. Having said that, if the plans call for many small lights together, you can use less lights but bigger (Plane lights) to mimic the lighting for those small or many fixtures. But don't get cheap and place 3 giant plane light, this will give you unreal and noisy shadows. There is not magic trick. if you want to recreate reality, you have to re-build it. after that you may need extra accent and filling lights for your product, just like a photographer will do in that instance. Link to comment Share on other sites More sharing options...
beestee Posted June 16, 2015 Share Posted June 16, 2015 ...you can use less lights but bigger (Plane lights) to mimic the lighting for those small or many fixtures. But don't get cheap and place 3 giant plane light, this will give you unreal and noisy shadows. I achieved the attached marketing image with 10 lights if I remember correctly, 9 in a simple rectangular array of 3 x 3, then a 10th to simulate a skylight. Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted June 16, 2015 Share Posted June 16, 2015 I achieved the attached marketing image with 10 lights if I remember correctly, 9 in a simple rectangular array of 3 x 3, then a 10th to simulate a skylight. [ATTACH=CONFIG]53173[/ATTACH] Looking good!!. HEB!! I missed that store since we moved to California Link to comment Share on other sites More sharing options...
MarcellusW Posted August 28, 2015 Share Posted August 28, 2015 (edited) A little late to the convo, but you both are from Texas?! I miss HEB too! Edited August 28, 2015 by MarcellusW Link to comment Share on other sites More sharing options...
simifinnie Posted August 29, 2015 Share Posted August 29, 2015 I realise this is a few months too late, but have you looked into buying a HDRI which is of a shop floor and use it to light your scene? I seem to remember looking at some which would fit your purpose exactly. Some of them only cost £20~ or so and are extremely useful for other projects. They often come with blackplates so you don't have to model the environment, just add a plane with alpha for shadow casting and boom you're done! Link to comment Share on other sites More sharing options...
erkutacar Posted November 27, 2015 Share Posted November 27, 2015 maybe u cant do like this if u cant do it any other way.. make the lights on the ceiling self illuminating material with low power so that its only visible.. then put one big rectangular light that will cover the whole ceiling. go it its properties and make it invisible to camera and reflections.. that should give u a very even downlight and render time should be considerably low Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now