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Is it possible to make vray environment fog less dense at the bottom?


charliepower
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Thanks Chris, I didn't try with UV Mapping, I just added the falloff map to the density. I thought the gizmo fall off radius was the controller, but it doesn't seem to do anything :confused:

 

Thanks for your reply Brendan, obviously I've looked at tutorials but I haven't been able to find out what I need. Any links to specific tutorials you've found on this?

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