matthiasburgmeier Posted July 13, 2015 Share Posted July 13, 2015 Hello everyone, I've been reading here for quite some time and got a lot of helpful infos and tips from here, but right now I'm really feeling stuck and i can't really see any way this could go forward without external help. I didn't really know if this is supposed to be in the C4D subforum, but i think it's a renderissue so i decided to post here. Please move the thread if I'm wrong I'm working at an office space visualization on private purpose and I can't really figure out where the overall noise is coming from. It's extremely showing on the floorboards and the back of the chair, but it also appears at the tabletops and the aluminium fronts of the PCs. I've changed the following things attempting to solve this already: - Glossiness subdivs changed from 8 to 16 on these materials - DMC-Sampler: Switched Adaptive Amount from 0.85 to 0.5 (which made it a little better I think) - DMC-Sampler: Noise Threshhold is 0.001 - DMC-Sampler: Minimum Samples are 16 - DMC-Sampler: Global Subdiv multiplier is 2 The Scene is lit using a HDRI Image and Joseph Bsharahs V-Ray HDRI Sky. I used his HQ Still Render preset and also tried IR LC based presets, but nothing seems to resolve the issue. Thank you very much in advance Link to comment Share on other sites More sharing options...
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