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UV Mapping Complex Road Area


chriskiser
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I am working on a project that has a complex, open road area as seen here.

ycNDWlQ.jpg

(Aerial shot - round areas are culdesacs.)

 

I am wondering if there is an easy way to UV map the curves in the road without having to manually unwrap it piece by piece. I have a road texture to use that tiles linearly.

 

Is there a tool or script that can help me? I've tried spline mapping but the mapping always comes out really really small.

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