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Christmas Card


Frosty
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OK, here is the final render with sleigh and reindeer tracks

 

What worked for the tracks--post?

 

I have to agree with your SO, I'm afraid. Isn't Christmas about people and warmth? Santa saw this place and just kept on going...

 

I would think that you would need to add something else. Perhaps a tree set up on the deck, decorated with sparkled pinecones and apples (keepin' it real, baby) and more disturbed snow showing Santa had gone to it, and two gifts left under the tree.

 

And the glass is too opaque.

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What worked for the tracks--post?

 

All sub-poly displacement - its freakin awesome. My problem was trying to blend the maps to get what I wanted. The solution was a combination of noise shaders and hand painted maps using fusion and the new projection shader. It ended up being pretty straight forward, I just had to figure out the projection shader.

Here is a shaded screen cap of the scene sans trees and the shader file for the snow.

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thats SPD is a little jem. havent had the opportunity to use it in anger yet, but im sure i will :)

 

nice piccy

 

 

EBIII - SubPolyDisplacement is a mesh thing. a bit like normal shaders or vrays micro displacement shader.

 

it's applied to a material in the displacement slot in the material editor as a map or your choice. and when it renders it physically adds the extra faces/verts it needs at the render time to create the desired effect. as you can imagine, render times have the potential to shoot through the window, especially when used in conjunction with high AA, GI, RT shads and refs!!!

 

buts it is pretty fast and easily optomisable.

 

this is the kind of thing i tested when i d/l the demo originally -

 

http://www.nikclark.com/strat/grass1.jpg

http://www.nikclark.com/strat/grass2.jpg

 

this is a grass bitmap in the spd slot, just applied to a primative, took 20 secs to render.

 

It's fantastic for grass, fur, hair etc, but as Steve's images shows, you can also isolate the effect like using an opacity alpha map. very clever.

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It looks rather bleak for a Christmas card. With so much glass on the house, there should be some visible signs of warmth and life within. Looks like the snowbirds left for Florida...a long time ago.

 

First, I want to thank everyone for the crits so far. It is important for me to make this the best image I can.

 

I never intended this to be a standard "Christmas card" image. Instead, I am trying to create a moody winter shot of a modernist icon in the spirit and nature of MVDR.

 

The lack of humanity in the image is a valid point and I'm not sure how to rectify that or if it even needs to be. I'm scared that the illustration will end up looking cheesy if I attempt to put any "Christmas" into it. I did a version with ornamental lights around the roof edge and I really dont think that is the way to go. It does, however, need to be more inviting and thats what the Santa tracks were an attempt at.

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