Roodogg Posted September 22, 2015 Share Posted September 22, 2015 Hi there all. I think I've basically asked this in the title. I want to do a simple concept style flyaround, and don't want to model much in the distance. I thought using the sphere fade with a sphere gizmo would work nicely, but I still want a sky dome. Seems I can't exclude / include objects. Is there another way of doing this? Cheers for help in advance Link to comment Share on other sites More sharing options...
Nicolai Bongard Posted September 22, 2015 Share Posted September 22, 2015 I didnt even know this existed so i had to look it up. Doesnt seem like theres an easy fix, just render out another pass with only your sky i guess? Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted September 22, 2015 Share Posted September 22, 2015 camera clipping??? with the V Ray sphere you still will get and alpha, you can use that to later in comp add a sky or whatever background you need. Link to comment Share on other sites More sharing options...
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