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Max file open crash


thomascoote
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Hi,

 

Having a serious issue at the moment. Earlier, a file I'd been working on crashed, but I have Autoback set to every 10 mins, so thought maybe I haven't lost too much.

 

The problem is, the autoback file doesn't open. I get a program crash, sometimes with an error message sometimes just straight to the error report dialog. I thought it must just have been a corrupt file, however I wasn't able to open any files I'd saved that day of the scene - all of them just crash straight away. I can still open other projects files just fine.

 

I got around this by merging everything into a new scene, and it was working perfectly. I saved the file as an increment and carried on working. About an hour later I get another crash to desktop, and once again I can't open the file. I can still merge everything in however, although I don't want to have to keep merging to a new scene every time I need to open Max.

 

Anyone experienced anything like this before? There's too much in the scene and it's too tight a deadline to go through and try to single out exactly what piece of geometry it isn't liking...

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You could try merging in your corrupt file to a new one. Then try to optimise the scene a bit. Collapse geometry with similar materials to one object so you don't have single objects for every material type. Even spend a bit of time re-creating lights if necessary so your scene isn't the same as the merged scene. Give it a save and see if it helps.

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You could try merging in your corrupt file to a new one. Then try to optimise the scene a bit. Collapse geometry with similar materials to one object so you don't have single objects for every material type. Even spend a bit of time re-creating lights if necessary so your scene isn't the same as the merged scene. Give it a save and see if it helps.

Already tries merging everything into a new scene. When I do that, everything imports fine and the scene works OK for a while whilst I'm working on it. Will even render, but if I save then try to reopen the scene, I immediately get an error message before the scene opens and it crashes to desktop.

 

I think what I'm going to try in the morning is merging parts of the scene in one by one, saving and seeing if it will open.

 

Its a strange one, Ive modelled the vast majority of the scene myself and not used much imports, and the assets I have brought in are regularly used.

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I've actually had a very similar problem not so long ago. Lost quite a bit of self respect as a human being as I kind of went nuts on myself :D Such things happen though...

 

In my case I think (I am really not sure) the problem was a particular texture that I loaded. Don't remember it being a special format, I think it was standard .png or .jpg. Once I loaded it the scene crashed, I accidentally hit save without thinking and baam, my scene was overwritten. Naturally every single time I've then opened the scene it went blazing down in flames.

 

The solution? I think I merged everything into a new scene without the new texture - and it worked. It took some time though before I narrowed everything down, which might be the same thing you will have to do.

 

Hope it works man!

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