thomascoote Posted September 24, 2015 Share Posted September 24, 2015 Hi, Having a serious issue at the moment. Earlier, a file I'd been working on crashed, but I have Autoback set to every 10 mins, so thought maybe I haven't lost too much. The problem is, the autoback file doesn't open. I get a program crash, sometimes with an error message sometimes just straight to the error report dialog. I thought it must just have been a corrupt file, however I wasn't able to open any files I'd saved that day of the scene - all of them just crash straight away. I can still open other projects files just fine. I got around this by merging everything into a new scene, and it was working perfectly. I saved the file as an increment and carried on working. About an hour later I get another crash to desktop, and once again I can't open the file. I can still merge everything in however, although I don't want to have to keep merging to a new scene every time I need to open Max. Anyone experienced anything like this before? There's too much in the scene and it's too tight a deadline to go through and try to single out exactly what piece of geometry it isn't liking... Link to comment Share on other sites More sharing options...
brendanrogers Posted September 24, 2015 Share Posted September 24, 2015 You could try merging in your corrupt file to a new one. Then try to optimise the scene a bit. Collapse geometry with similar materials to one object so you don't have single objects for every material type. Even spend a bit of time re-creating lights if necessary so your scene isn't the same as the merged scene. Give it a save and see if it helps. Link to comment Share on other sites More sharing options...
thomascoote Posted September 24, 2015 Author Share Posted September 24, 2015 You could try merging in your corrupt file to a new one. Then try to optimise the scene a bit. Collapse geometry with similar materials to one object so you don't have single objects for every material type. Even spend a bit of time re-creating lights if necessary so your scene isn't the same as the merged scene. Give it a save and see if it helps. Already tries merging everything into a new scene. When I do that, everything imports fine and the scene works OK for a while whilst I'm working on it. Will even render, but if I save then try to reopen the scene, I immediately get an error message before the scene opens and it crashes to desktop. I think what I'm going to try in the morning is merging parts of the scene in one by one, saving and seeing if it will open. Its a strange one, Ive modelled the vast majority of the scene myself and not used much imports, and the assets I have brought in are regularly used. Link to comment Share on other sites More sharing options...
nejck Posted September 25, 2015 Share Posted September 25, 2015 I've actually had a very similar problem not so long ago. Lost quite a bit of self respect as a human being as I kind of went nuts on myself Such things happen though... In my case I think (I am really not sure) the problem was a particular texture that I loaded. Don't remember it being a special format, I think it was standard .png or .jpg. Once I loaded it the scene crashed, I accidentally hit save without thinking and baam, my scene was overwritten. Naturally every single time I've then opened the scene it went blazing down in flames. The solution? I think I merged everything into a new scene without the new texture - and it worked. It took some time though before I narrowed everything down, which might be the same thing you will have to do. Hope it works man! Link to comment Share on other sites More sharing options...
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