Chris MacDonald Posted October 20, 2015 Share Posted October 20, 2015 Hey guys, I'm having a very strange problem with max 2016. I'm importing a fairly large (though not huge) Sketchup model and all of the geometry is coming in absolutely fine, but if I move or delete it, a ghost of it is left in the viewport (almost as if it's on a frozen layer) that cannot be selected, edited, moved, anything. It literally does not exist in the scene. I've tried then merging the geometry in from a max file, but it also merges in the "ghost" of the geometry with it. I've tried collapsing various bits down to one mesh, and this has the effect of making only certain parts appear as a ghost (the cladding, for example). I've updated my graphics drivers, and that seems to have mitigated but not entirely fixed the problem. Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted October 20, 2015 Share Posted October 20, 2015 Do you have a Quadro or GTX card? This is a repeated issue with Max 2016 Try turning off all the fancy features of your viewport, also turn off adaptive degradation. Hopefully some else know any trick about this. best luck. Link to comment Share on other sites More sharing options...
simonm Posted October 20, 2015 Share Posted October 20, 2015 ive had this before.... common problem for me but not too painful. Link to comment Share on other sites More sharing options...
Chris MacDonald Posted October 21, 2015 Author Share Posted October 21, 2015 Do you have a Quadro or GTX card? This is a repeated issue with Max 2016 Try turning off all the fancy features of your viewport, also turn off adaptive degradation. Hopefully some else know any trick about this. best luck. Quadro K4000 Will try some of these suggestions, thanks. Link to comment Share on other sites More sharing options...
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