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Problem with PNG alpha channel


edoardopalazzi
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Hi body,

 

i have a problem with vray for maya, i try to make a label of a beer bottle with a png texture. I put the label in the diffuse color and the W/B image in the opacity map. All seems to be all right, but when i try to render, if the label it's too close at the glass the alpha of the png file is grey and it's not transparency, then if i move a little bit far the lable from the glass, the render is good.

 

I have 2 test render just to show you my problem.

 

Hope someone have a solution.

 

Thanks!

birra_Problem_2.jpg

birra_Problem.jpg

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