eugenyzakharov Posted December 4, 2015 Share Posted December 4, 2015 Hi friends. I have created simple scene without textures, ies, proxies, etc. and rendered it by two computers using v-ray distributed render. When Irradiance map was calculating, buckets rendered by computer with running V-Ray DR spawner was darker than buckets rendered by computer with running 3ds max application. When I was running render on computer used as slave machine and V-Ray DR was running at first machine, problem was same. When rendering of this scene runned on each computer without distributed render, renders are the same. 3dsmax Gamma options on both machines are the same. Both machines have installed windows 7, 3ds max 2015, Vray 3.20. Can anybody help me? Link to comment Share on other sites More sharing options...
Devin Johnston Posted December 9, 2015 Share Posted December 9, 2015 The problem is your DR machine can't access the maps, you need to change your permissions. Link to comment Share on other sites More sharing options...
eugenyzakharov Posted December 9, 2015 Author Share Posted December 9, 2015 But there is no maps, ies, proxies, etc. in this scene Link to comment Share on other sites More sharing options...
Devin Johnston Posted December 9, 2015 Share Posted December 9, 2015 Your main machine has to transfer the light maps it creates to the node, if the node doesn't have the right permissions it won't be able to accept them. Link to comment Share on other sites More sharing options...
Scott Schroeder Posted December 9, 2015 Share Posted December 9, 2015 But there is no maps, ies, proxies, etc. in this scene Yes there is. The DR machine needs access to the light maps generated by Vray. Make sure you do not have a firewall blocking things and you have the ability to write to the hard drive of your DR slave. Link to comment Share on other sites More sharing options...
eugenyzakharov Posted December 9, 2015 Author Share Posted December 9, 2015 Thank you, Scott Schroeder and Devin Johnston. I'll check it. Link to comment Share on other sites More sharing options...
TomasEsperanza Posted December 17, 2015 Share Posted December 17, 2015 Hi friends. I have created simple scene without textures, ies, proxies, etc. and rendered it by two computers using v-ray distributed render. When Irradiance map was calculating, buckets rendered by computer with running V-Ray DR spawner was darker than buckets rendered by computer with running 3ds max application. When I was running render on computer used as slave machine and V-Ray DR was running at first machine, problem was same. When rendering of this scene runned on each computer without distributed render, renders are the same. 3dsmax Gamma options on both machines are the same. Both machines have installed windows 7, 3ds max 2015, Vray 3.20. Can anybody help me? Hi Eugeny Zakharov, Did you get the problem fixed?, I have the same issue. Link to comment Share on other sites More sharing options...
eugenyzakharov Posted December 17, 2015 Author Share Posted December 17, 2015 Hi Eugeny Zakharov, Did you get the problem fixed?, I have the same issue. Hello, Thomas. Problem didn't fixed and I'll write later what I did in particular and maybe something I did wrong. Link to comment Share on other sites More sharing options...
akshayarora Posted July 29, 2016 Share Posted July 29, 2016 Hope this will help you out http://vray.info/tutorials/vray_distributed_rendering_and_backburner/part3.asp Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now