philippelamoureux Posted December 5, 2015 Share Posted December 5, 2015 I'm on the verge of signing a contract for a real-time viz similar to what Ue4 arch is doing. Find it hard to gauge a reasonable price. We are talking about a single house, 1 story. No stills, no movie, just an app, playable on PC with interactivity. The model ''should'' be provided by client but will most certainly need a lot of tweaking since it's sketchup file. Anyone here has had similar experiences for realtime stuff? Link to comment Share on other sites More sharing options...
Scott Schroeder Posted December 7, 2015 Share Posted December 7, 2015 There are too many factors involved than, just make a "real time app". Have you thought about these? What PC is this going to be played on? What are the hardware specs? If you develop using a GTX 980 or TitanX and they only use the onboard GPU with the computer, you will have vastly different experiences. Are you willing to spec and build a PC for them? Are they willing to pay for this NASA grade computer? What size monitor and what resolution are they going to use this on? What is your target FPS for a successful experience? 15, 30, 60, 90+? Are they going to release this app for potential buyers to use on their home PC? If so, what do you think are the minimum requirements for a home user to use your app? Are you going to provide technical assistance? Is that cost rolled in to the contract or is that an add service? How are you going to install the app? Are you going to provide an exe file and install for them? How are you going to update the app? Do they need to re-install the whole thing each time or are you going to push patch files to them? Are you going to provide a tutorial for them and users to figure out how to use this? Contrary to what you might think, most home buyers aren't familiar with WASD+Mouse navigation. Are you going to make a toggle to invert the look direction? (UP=UP or UP=DOWN). Are they going to use a keyboard or a controller? Link to comment Share on other sites More sharing options...
philippelamoureux Posted December 8, 2015 Author Share Posted December 8, 2015 Those are all valid question but if a client comes to me for an application (in this case it's a windows app) I expect him to be able to install a .exe himself or teach HIS client how to do it. Forget push patches, I'm not selling a MMO game hehe! I think most people should be fine with a 1 time deliverable like we would do for a still or a video, no? I think the rest is pretty standard. An app with a basic menu where you can change the resolution, some quality settings. By default mouse+keyboard and controllers are supported. There are kits on UE marketplace that does all this stuff and it's pretty much plug and play and it's not expensive at all. I'm my case the client came to me and said I want it to be like UE4arch riviera house. Still hard to put a price on that since not many people are doing this. Anyway I think I scared my client already with my estimate and it was dirt cheap. Link to comment Share on other sites More sharing options...
RyderSK Posted December 8, 2015 Share Posted December 8, 2015 Anyway I think I scared my client already with my estimate and it was dirt cheap. :- D I honestly don't think most clients are yet aware how much labour is behind this type of work nor the limits of its usability. Not an easy ground to pioneer.. Link to comment Share on other sites More sharing options...
augustobohm Posted December 16, 2015 Share Posted December 16, 2015 I'm with Scott and Juraj no that thread. I've developed a real-time viz for my brother in law for experience and becasue he wanted to vizualize the project which only saw on 2d CAD. I priced very low because it was my first, but it gave me lots of experience and i noticed that it is NOT just and real time viz. I'm about to start a terrain condominium real-time viz and when the client asked me for that i had some questions for him like: - What is your intention for doing that? (i knew it was for promoting but in case of just an visualization like my first one it matters) - What kind of interactivity you need? Just walking? Lights on and off? changing collors? (All matters on the price) - In your case if it is for android platform UE4 develop for android, but i don't know if it need something else to install it. - The quality: UE4 has an option for changing the quality of the render. Which one you want to? (Remembering that a low quality will cause less headackes than a full quality for many reasons) I think you should sit down with your client and solve ALL of your questions because it can turn into a very painfull experience, and of couse, if you are doing a real-time viz, you can bet more than renders... discovered that on the hard way... Good luck! Link to comment Share on other sites More sharing options...
scotttaylor1 Posted December 17, 2015 Share Posted December 17, 2015 People have asked some very good questions. I guess pricing is going to vary from country to country also. Charging a day rate would be less risk to you, but will often stop a customer from signing up as there is a change the project could blow out. Another option would be to charge a sq.m rate for a fully furnished model with your assets. Then have add ons either at a fixed rate or POA. Add ons could be things like interactive material changes, animations, adding custom materials etc. This way they can still get the application at an entry price (which is a fixed price) but the rest are optional. Link to comment Share on other sites More sharing options...
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