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Examples of pre-rendered bldg tours?


scottfolts1
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I've been asked to gather both examples and methods for assembling a large scale virtual building tour. The content will be all max/vray.

I'm looking for ideas more current than linked panos & QTVR, but not heavy programming. Touchscreen? ipad w/ apple TV to large screen?

Unity/Unreal solution probably won't work, because of VERY large dataset. (think aero manufacturing)

All ideas/examples are welcome.

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Like a 360 VR movie where the camera explore the building? Call a renderfarm to have them prepare their computers!

 

A guy even managed to do it in Ue4

. The camera follow a pre-determined path but you can look around 360 and it's in vr, so you can use a google cardboard for example. Default image res is 2048x2048 per eye but if you edit ue4 source code you can raise it to 4096x2048 per eye!!!! Eats ram like a mofo apparently but you don't have any render time :-) Well, kind of. Not gonna cost much at least!

 

 

Method : https://forums.unrealengine.com/showthread.php?72296-360-StereoPano-Export-Method

 

This is another example :

 

If the model is already vray and you have a good rendering budget, probably easier to go with the 1st solution.

Edited by philippelamoureux
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