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UVW maps and Image PIXEL matching help


simonm
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Hi all

 

Someting that ive never known how to do (embarassingly) is correctly map a texture to a correct UVW map.

 

For instance, if I have a texture map that is 2000x1345 pixels for instance - if i applied a UVW map, what numbers within the UVW parameters would i need to enter to correctly map this texture so that it doesnt stretch in either height or width if that makes sense.

 

Much appreciated

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