ediskujovic Posted February 24, 2016 Share Posted February 24, 2016 Sooo this: http://www.vrscans.com/ Looks quite amazing concept. How do you see it integrated into workflow? Any thoughts? Link to comment Share on other sites More sharing options...
Chris MacDonald Posted February 25, 2016 Share Posted February 25, 2016 We won't be using it. 200mm maximum size samples, ludicrously expensive (given how often we'll be using it), and I can approximate the vast majority of materials already. Link to comment Share on other sites More sharing options...
Scott Schroeder Posted February 25, 2016 Share Posted February 25, 2016 While it looks amazing, everything is all solid materials. What happens when you have a sample that has a clear pattern? With only a 200mm max size, you are going to get a lot of repetition in your scanned material. I can't imagine you'll get a good material back if you send them a wood sample. It might look exactly like your sample if you put it on a small object, but put it on anything that exists in the real world and you'll start to see it repeat itself over and over until you end up with a hyper exact looking checkerboard pattern. It's opening up a whole new workflow for sure, but we won't be adopting it anytime soon. It needs more time to get developed. Link to comment Share on other sites More sharing options...
ediskujovic Posted February 25, 2016 Author Share Posted February 25, 2016 Ah didn't catch that 200mm is the max size for a sample. Hmm it will be interesting to see how will they solve the tiling issue. However I will follow the news closely to see the updates since they are marketing the concept at furniture and architecture sector. "Several pilot projects are already underway with top automotive, aerospace, and furniture companies,” said Dinko Dimitrov, VRscans Product Manager. Link to comment Share on other sites More sharing options...
Chris MacDonald Posted February 25, 2016 Share Posted February 25, 2016 This is from the document I was sent... Pricing VRscans Plugin – is a workstation (1 GUI + 1 Render Node) license that allows a user to load and render scanned materials. Licenses will be offered as monthly or annual rentals. (This includes access to our ever-growing library of physically scanned materials such as leather, fabrics, wood, etc.) Monthly – 160 EUR/ 220 USD/ 140 GBP per month Annual – 300 EUR/ 420 USD/ 260 GBP per year VRscans Render Node – is for users looking to render .vrscans on their render farm. It does not include the GUI. Monthly – 80 EUR/ 110 USD/ 70 GBP per month Annual –150 EUR/ 210 USD/ 130 GBP per year VRscans Service – is for customers looking for full service physical material scans. Each material – 300 EUR/ 420 USD/ 260 GBP Volume pricing is available Shipping is additional Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted February 25, 2016 Share Posted February 25, 2016 Wow that looks like a very limited type of customers. I guess most of the people who does product Viz are already using Keyshot or Octane render, this may fit in their production line, but materials change so much than your library always needs more... For regular Arch Viz, this seems far fetch. Link to comment Share on other sites More sharing options...
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