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Work flow / Network / Resources & xRef - simple change made huge improvement


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Hi All,

This may be obvious (so laugh if you want), but if anyone else is putting up with extremely slow work in the 3ds max projects, we'd like to share our experience.

We recently moved our the location of our 3d resources, from a shared location on our server to each individual PC. This location needs a frequent update to ensure everyone has the latest folder (essential for network rendering), and our general experience in 3ds max is that everything runs much faster.

We are now also going to upgrade our network switch (I'll be back with an update if there is any further improvement to report).

Anyway for ages we were blaming the software, but then we bagan to look at the amount of resources, often about 1 - 2BG being called between xRefs, 3d people, cars, textures, and this was when the penny dropped - try moving less across the network and it has worked for us.

Good luck hope it helps someone in the same situation!

 

Regards

Jesper Pedersen

http://www.pedersenfocus.ie

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