presty Posted March 10, 2016 Share Posted March 10, 2016 Can anybody point me in the direction of a plug in / rendering engine / process by which I may be able to achieve something like the attached sketches digitally? We've always hand drawn our early stage concept sketches but are wondering if there's anything we could use to turn sketchup models into something resembling the style of the attached sketches. We've used Lumion, tried layering sketchup styles and had a play in photoshop but are yet to find anything that gives us what we are after. Link to comment Share on other sites More sharing options...
Scott Schroeder Posted March 10, 2016 Share Posted March 10, 2016 Photoshop. Studio JDK breakdown (5-part series) Another Studio JDK breakdown Hybrid Sketching from Jim Leggitt Link to comment Share on other sites More sharing options...
Chris MacDonald Posted March 11, 2016 Share Posted March 11, 2016 (edited) [edit] Just spotted you already hand draw stuff. I'd go with a thick marker export from sketchup, then colour it in photoshop. Edited March 11, 2016 by Macker Link to comment Share on other sites More sharing options...
presty Posted March 11, 2016 Author Share Posted March 11, 2016 (edited) Cheers guys. The issue facing me really is not how I do it - like you say, its a doddle in photoshop - but I need to develop a fast, efficient and very quick workflow whereby our part 1's can get out a sketch image that has a distinctive and familiar style (almost house style) from a very early stage sketchup model. The problem with drawing is that each sketch is representative of the person(s) who does it. Everybodys drawings are different - which isn't a bad thing in many respects - but we have dozens of schemes coming through the practice every week which almost always need some form of presentational scribble/perspective which the client recognises and is familiar with. We are reinventing the wheel with every scheme at the moment and sending wholly different drawings to the client every time. Its inefficient and confusing. I had wondered whether a library of hand drawn entourage which can be dropped onto thick line sketchup exports could be the way to go? Edited March 11, 2016 by presty Link to comment Share on other sites More sharing options...
Chris MacDonald Posted March 11, 2016 Share Posted March 11, 2016 Hand draw some entourage in illustrator, export it to dwg, import it to sketchup and set them up as face-me components? Link to comment Share on other sites More sharing options...
presty Posted March 11, 2016 Author Share Posted March 11, 2016 Hand draw some entourage in illustrator, export it to dwg, import it to sketchup and set them up as face-me components? Good shout. Currently experimenting with exporting 2D DWG's from sketchup and colouring and wiggly lining in Illustrator. Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted March 11, 2016 Share Posted March 11, 2016 There is tons of styles for Sketchup that you can use and made them your standard. If you want a human touch in your image, well then you need a human to make them. Sometimes when they ask me similar work, I start from Sketchup then export to photoshop and paint with some scanned brushes and textures. I even have some people draw by hand or with the Wacom and place them there. If you want a production line workflow, you need to limit your expecation, I belive sketchup is good enough for most of the presentations, if you want something else, spend a few minutes with photoshop will give you a lot more. Needless to say there is some Phone apps (Iphone) that are really good a creating fake watercolor looks. The person that work with me sometimes take a Sketchup image, export it to his phone, apply some presets, then export back to Photoshop and he get pretty good results. Link to comment Share on other sites More sharing options...
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