paulzet Posted April 8, 2016 Share Posted April 8, 2016 For some strange reason, Vray is now putting part of my building onto the alpha channel. This is what the render looks like in the frame buffer: But when I save it to a PNG with alpha channel, it comes out like this: So I look at the alpha channel during render. When it starts out, it looks like this: Then as it continues, it looks like this: What is happening to the building geometry? How do I fix this? Link to comment Share on other sites More sharing options...
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