elipan Posted May 9, 2016 Share Posted May 9, 2016 I have a pretty much simple task which I have never needed to be done before. I need to render the same object with 3 different cameras, but the object must be placed in different locations for every camera. Note that I cannot use frames. Is it possible with scene states or state sets or whatever other confusing name Autodesk came up with? Link to comment Share on other sites More sharing options...
James Vella Posted May 9, 2016 Share Posted May 9, 2016 Simplest way would be scene states with batch camera. Unfortunately I think since 2014 both of these are a bit buggy, but theres a script you can try that replicates the batch camera and scene states is fairly useable in 2016. Scene States Tutorial Batch Camera Script http://www.scriptspot.com/3ds-max/scripts/batch-camera-render Alternatively use a render pass manager such as; RPM (paid, awesome, maybe overkill for what u need) http://rpmanager.com/news.htm LPM (free, havent tried it) http://www.scriptspot.com/3ds-max/scripts/l-pass-manager Link to comment Share on other sites More sharing options...
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