christosviskadourakis Posted May 18, 2016 Share Posted May 18, 2016 Hi! I just found something weird. An excluded object in the ExtraTex (Vray Dirt) element is black. Don't you think it should be white? By using this in photoshop, the excluded object will get darker. Christos Link to comment Share on other sites More sharing options...
Larissa Holderness Posted May 18, 2016 Share Posted May 18, 2016 Could this be overlapping geometry? Link to comment Share on other sites More sharing options...
christosviskadourakis Posted May 18, 2016 Author Share Posted May 18, 2016 Could this be overlapping geometry? Clearly not. All of my excluded objects are black Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted May 18, 2016 Share Posted May 18, 2016 inverted normals or maybe two or more object with the same name... Link to comment Share on other sites More sharing options...
christosviskadourakis Posted May 19, 2016 Author Share Posted May 19, 2016 inverted normals or maybe two or more object with the same name... Neither...Is it because I have more than one ExtraTex(Vray Dirt) element? I didn't check this yet Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted May 19, 2016 Share Posted May 19, 2016 I don't think so, did you put a different name to that pass right?? like Extra Text 1 and Extra Text 2?? If the dirt is returning back objects it can be. Flipped normal, Double geometry or very close geometry, like on shell meshes, or wrong scale in the mesh, like when you import something from other 3D app. Link to comment Share on other sites More sharing options...
christosviskadourakis Posted May 19, 2016 Author Share Posted May 19, 2016 I don't think so, did you put a different name to that pass right?? like Extra Text 1 and Extra Text 2?? If the dirt is returning back objects it can be. Flipped normal, Double geometry or very close geometry, like on shell meshes, or wrong scale in the mesh, like when you import something from other 3D app. Yes, I put different names on the elements. Although I have some imported geometry in my scene, the black objects follow a pattern. So I have 2 different vraydirts (ExtraTex elements). Lets say I have a special dirt for one object only, this object will be showen correctly but ALL the other objects (so basically the rest of the scene) are black. If I turn to my second vray dirt, it showes the dirt correctly but it showes black the excluded object (this one with the special vray dirt on the first ExtraTex element). Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted May 19, 2016 Share Posted May 19, 2016 I think now I understand you problem, double check here and what is happening it is correct If you use exclude, that is exactly what it will do, show it black. What you image or hope that will happens is that the object should be White or non affected by the VRay dirt pass. but if it is that what you need, then it has to be a Photoshop mask help. What V Ray is doing is correct, what is isolated is rendering black; or in other words not rendering. Link to comment Share on other sites More sharing options...
christosviskadourakis Posted May 20, 2016 Author Share Posted May 20, 2016 I think now I understand you problem, double check here and what is happening it is correct If you use exclude, that is exactly what it will do, show it black. What you image or hope that will happens is that the object should be White or non affected by the VRay dirt pass. but if it is that what you need, then it has to be a Photoshop mask help. What V Ray is doing is correct, what is isolated is rendering black; or in other words not rendering. I don't know, to me, it looks like a bug or as a logic error. The black-excluded object might be correct for other passes (like specular-reflection-etc) but for vraydirt is wrong. When the unoccluded color is set to white then the objects without dirt should be white. If you want to add the dirt as an extra layer in photoshop, the occluded areas must be the black (or the color-map you chose) and the unoccluded areas must be white. Thanks for your replies. Have a good day Christos Link to comment Share on other sites More sharing options...
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