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Vray Physical Camera + Environment Map Exposure Problem


robertsim
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Hi Guys

 

Having a problem with refraction and environment map here.

I am using a bitmap in the environment slot and a physical camera with exposure control.

In the environment setting the exposure control is left on standard settings (physical camera exposure control).

When I render the image without any light the environment map in the refraction seems to be overexposed.

 

Does anyone know what i am doing wrong?

 

Used software:

3dsmax 2016

vray 3.30.05

 

Capture.JPG

 

Best regards,

Robert

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