maximilianwarwitz Posted June 14, 2016 Share Posted June 14, 2016 Hey guys I´ve got a problem with rendering textures..I tried to render them as diffuse map to edit them with ndo and ddo (quixel suite) in photoshop. At least that´s what I always wanted to do...The rendering doesn´t work at all..I tried different resolutions from 2048 to 8k. I turned off the vray vfb and set the secondary ray bias to 0,001. I put a UV unwrap modifier on each part of my object and selected "flatten mapping". I chose VrayDiffuseFilterMap as output "setting". I attached 2 screenshots of my results. It´d be awesome if you could help me! I´m quite new to texture baking. Greetings, Maximilian Link to comment Share on other sites More sharing options...
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