Guest dialog Posted June 21, 2016 Share Posted June 21, 2016 We are looking to implement an in-house render farm. We have been requested to design a portal that artists can submit their renders through to our in-house farm. This would need to include the ability to automatically collect all 3ds max assets (zip this file or use the resource collector), send to the network and open this file for rendering. This needs to be a clean looking interface and the user should only get a prompt (similar to qube, or even open the qube submit) to "render". We would also like a possible option to send to external render farms this way. Have it automatically pack up all of the assets and send to the "external" farm to render. We are working with designers (who we all know need basic steps to make life function). If you are a developer and this kind of project is in your skill set, fire me a message with some previous examples of work. There will be some other additional things we need to work around and can work those things out once we have found a suitable candidate. Link to comment Share on other sites More sharing options...
Devin Johnston Posted June 22, 2016 Share Posted June 22, 2016 You might want to look at Deadline made by Thinkbox for the render management portion of this, it can do many of the things your asking about. Link to comment Share on other sites More sharing options...
Guest dialog Posted June 23, 2016 Share Posted June 23, 2016 You might want to look at Deadline made by Thinkbox for the render management portion of this, it can do many of the things your asking about. Well we have Qube as our render management solution, but would ideally like something like REBUS Farm has set up, except branded as a DIALOG interface. Having the app for your phone is very handy as well. It is only a few mouse clicks with the REBUS plugin and that is what we need to develop in house (assuming we build our in-house farm and not just outsource to an external company). Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now