hoangnamtrannguyen Posted July 16, 2016 Share Posted July 16, 2016 I was in trouble to make this works, I try to make grass like thomthom tutorial, amzing it work now i share my video to one who dont know REMEMBER : You need to the UV coordinates 100% right to avoid gaps when displacing irregular geometry in this sample. Note by thomthomp Notes on displacement in VfSU 1. Always isolate the geometry you want to displace. If any displaced mesh connects to other mesh with different materials it won't work. 2. Displacement takes lots of memory. You can quickly run out of memory with this on. The larger the face your displace, the more it needs to keep in memory while it processes that face. Avoid large faces and sub-divide if necessary. 3. Displacements increases rendering times. Don't use it unless you actually see a big enough difference. Quite possibly a bumpmap will do the job instead. Link to comment Share on other sites More sharing options...
kelvintaylor Posted September 2, 2016 Share Posted September 2, 2016 Thank you! Link to comment Share on other sites More sharing options...
hoangnamtrannguyen Posted April 9, 2017 Author Share Posted April 9, 2017 you wel come sir,hope you like it Link to comment Share on other sites More sharing options...
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