maximilianwarwitz Posted August 8, 2016 Share Posted August 8, 2016 (edited) Hey guys, I´m working with max for maybe a year now but I did never take the time to edit my UI. I´m currently trying to edit the Edit Poly modifier list on the right. I try to explain it a bit more specific: If I create an object and transform it into an editable poly I´ve got the five selection modes: Vertex, Edge, Border, Polygon and Element. If I for example click on Polygon I get a bunch of menus below (Edit Poly Mode, Soft Selection, Edit Polygons, Edit Geometry, etc.). That´s exactly what I mean. Is there any way to say: I want maybe "Edit Poly Mode" to be displayed but I don´t want "Paint deformation" to be displayed?I still don´t know how all the UI parts are called. That´s why I´m trying to describe it as good as possible Thanks in advance, Maximilian P.S.: I put a screenshot of the UI that I want to edit as attachment. Edited August 8, 2016 by maximilianwarwitz Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted August 8, 2016 Share Posted August 8, 2016 from what I know you can edit that part of the UI. Maybe with some scripting you could create a personal separated windows with all the options that you would like, but that defaul windows option is locked. Link to comment Share on other sites More sharing options...
Josef Wienerroither Posted August 9, 2016 Share Posted August 9, 2016 You can rearrange the order of the single rollouts by dragging them to a new position insie the main rollout. you ca also collapse/expand the single rollouts to only show the one you actually need. I think the rollout order should be stored somewhere and be restored with the next Max session. I'm not totally sure, but the same should happen with the collapsed/expanded condition too ( i might be wrong and it only keeps them inside the current Max session ). More customization is not possible here ( except by going over to the C++ SDK, which contains the source code for this UI and rearrange the buttons there and produce your own recompile ;-) ) Link to comment Share on other sites More sharing options...
maximilianwarwitz Posted August 9, 2016 Author Share Posted August 9, 2016 Thanks a lot! Means I can finally stop searching Link to comment Share on other sites More sharing options...
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