dilushan Posted August 10, 2016 Share Posted August 10, 2016 Hi guys, I'm having some issues with alpha channel, every time it become total white except miner reflections become black( like 0.5% of total image) I've tried to change sky or background alpha amount, but i couldn't find any settings for that either. I want to get a proper alpha channel to edit backgrounds in Photoshop Could you please give some advice? Thanks, Dilu Link to comment Share on other sites More sharing options...
cg_Butler Posted August 10, 2016 Share Posted August 10, 2016 Maybe you could explain your scene in a bit more detail. Are you using a sky dome? Or just background image, or even a HRDI. Is it an external scene, or an internal one looking through a window? Steps to try....... 1. Make sure your glass is affecting Alpha in the material. 2. If you are using a dome light, tell it not to affect the Alpha in the Dome Light rollout when the light is selected. 3. If you have a skydome, select it and right click on it. Choose VRay Properties and set it's alpha contribution to -1.0. This will still be visible in the render, but not in the Alpha channel. I hope one of these fixes your issue. If not, post again! Link to comment Share on other sites More sharing options...
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