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High detailed windows


Jon Berntsen
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I see them more often than before: High detailed and very nice looking windows in interiors. It almost seems like common knowledge, only that I missed out on everything. How do people make them? Sure they're not modelled from CAD software, neighter are they made with Max windows. BIM models? If BIM, I'm sure a lot of renders are using wrong types of windows. Low cost renders + high detailed correct windows does not fit together.

 

Any advice? Thanks.

Edited by chroma
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There are only a few sweeps you need to make and let a tool RailClone take care of the rest. Windows are all generally the same, it's the grid spacing that changes.

 

http://www.itoosoft.com/tutorials/tutorial_parameterise_windows.php?back=page%3D1

 

Gone are the days of doing all of this by hand.

 

Ahhhh RailClone. Yes, we own RailClone, and I will take an in-depth look! Seems like the answer. Thank you!

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Why two days? It can´t get much simpler than this- you have a rectangle and sweep it with windows profile. Most time consuming might be finding CAD profiles and you do it once.

 

What about hinges, rubber band and aluminium edges? Also small spaces between 45° angled pieces add to photorealism. How can this be done easily and quick with using a profile?

 

However, doing this once or twice per project and use rail clone for parametrics, sounds promising. I will definitely try that approach.

Edited by chroma
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Hah, it's definitely not a single sweep :- ). But neither is it two days. Some of the most detailed windows (made from CAD data from manufacturers like Schueco,etc.. ) can take few hours to make a set (because usually you need few dimensions, separations, windows/doors,etc..).

 

But then you get a huge reuse out of them. It's rare that most jobs will specify windows, and there are only so many generic aluminium windows that are used for common real estate.

At the moment we're using the same windows for Zaha Hadid skyscrapper we made for townhouse before.

 

Here is a window we modelled last (this is photo, no render yet), again from Schuco. Hardly a single sweep, this one took some time...

 

prodotti-60638-prel578366ce-4960-4436-8fef-45c0df2d2518.jpg

 

 

the competition will be kind of strong pricewise...

 

Not sure I understood this right but our stance is that these kind of details come through and warrant your higher price in eyes of clients. They definitely notice it.

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Hah, it's definitely not a single sweep :- ). But neither is it two days. Some of the most detailed windows (made from CAD data from manufacturers like Schueco,etc.. ) can take few hours to make a set (because usually you need few dimensions, separations, windows/doors,etc..).

 

But then you get a huge reuse out of them. It's rare that most jobs will specify windows, and there are only so many generic aluminium windows that are used for common real estate.

At the moment we're using the same windows for Zaha Hadid skyscrapper we made for townhouse before.

 

Here is a window we modelled last (this is photo, no render yet), again from Schuco. Hardly a single sweep, this one took some time...

 

prodotti-60638-prel578366ce-4960-4436-8fef-45c0df2d2518.jpg

 

 

 

 

Not sure I understood this right but our stance is that these kind of details come through and warrant your higher price in eyes of clients. They definitely notice it.

 

So you are making one version for each dimension, or are you modeling elements that you make parametric with rail clone?

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So you are making one version for each dimension, or are you modeling elements that you make parametric with rail clone?

 

I don't use RailClone yet, we suck that much. Plan to incorporating it, among backlog of thousands other things. No time.

 

Modifying one version to other with simple edit poly modifier takes just moment.

 

Are you sure that this is a photo? I would say rendering.

 

Very tired from long post-production, so I wouldn't catch your joke, but in case you mean it :- ) it's a photo from Villa Chameleon in Spain, not a rendering.

Architectural photography is always so clean and perfect, no one tries to use iPhone like lens with chroma abberation, vignetting, grime in corners, and other "photorealistic" elements.

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My best solution so far: http://www.bimobject.com. Then import to max, and do correct shading and additional detailing -> save out to own library. And as jurij said, it's just an edit poly modifier and you're good to go for any size change. The problem is that it do take some time. I think we need to give customers two options. Eighter 1) detailed doors/windows, or 2) just plain and simple from ArchiCad.

 

I believe it would make a difference about $150-$300 per project. Do you think customers are willing to pay for this Juraj?

Edited by chroma
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Never seen that either, will give it try too. Wonder what the quality is. Recently I started to use a lot of CAD files that I previously shied away because I simply put 'edge map' (different name in every engine, basically render-time chamfer ) in material and get the illusion of nicely detailed high-poly object, without the need to remodel crap.

I am still not biggest friend with Revit, but this lessens the conversion to clean-up, instead of remodelling everything.

 

I believe it would make a difference about $150-$300 per project. Do you think customers are willing to pay for this Juraj?

 

Well I don't include "detailed modelling" in invoice :- ) It's just part of the visual quality I will sell. Doesn't necessarily bring more profit though, you sell for higher-price, and then work on it longer. Which for me in the end, is still the better deal.

 

There are clients willing to pay for every project tier.

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A couple of years ago i made a rig for a window model that kind of worked like this: Sweep/edit poly/whatever to create a window using whatever profiles you want. Then in each corner you place a dummy object and link the verteces of each corner of the window to the corresponding dummy. You could even i guess create four more dummy objects and link the corner dummies to those to create easily manipulated height/width dummies to negate having to select two dummy objects every time you adjust either width or height. Anyways then it was just a matter of using the snap to function and snap the dummies to the corners of the holes in the wall, and the window would follow/deform to whatever size of hole you had in your wall, while keeping the dimensions of the sweep/geometry of your window. Then clone the window with the dummy-rig and repeat the process for a differently sized window. Takes about half an hour or something to set up, but it may be worthwhile checking out.

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Revit is pretty useful when you are going to use the drawings for actual building.

- remembering that some of the elements drawn are sent directly to a CNC machine.

 

Kind of a case of what you see is really what you get.

 

Drill down and you will find Revit is very good at parametrics.

 

A lot more discipline than something like Max but if you are doing architecture...

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I think we're overdoing it when reality isn't real enough.

 

I think we are way behind that point for long time now :- )

 

I see very often people criticizing real-life phenomenon in archviz images because they never paid attention to them ( like inner reflections, and mirror/DOF relationship ), and over-doing everything else to extreme ( super brushed specular on modern wall paint ? ) and scratches and scuffs for the sake of realism.

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