waynesmyth1 Posted August 18, 2016 Share Posted August 18, 2016 First of all hello all! New here and find you guys all so helpful, been trying to avoid posting this as I thought it should be quite simple to fix, but having no luck! I am having a problem with rendering reflections correctly, I've searched a lot and tried many things but nothing seems to change the way they appear. They appear transparent (I'm guessing they are reflecting an image of the scene and not the scene itself?) It is an interior scene and I've tried changing the Vray environment reflection map to something other than 3ds max environment map, tried using a reflection map set to spherical (which suddenly makes the image disappear). I've attached as much information as possible in pictures, and would really appreciate any help, I'm sure it's simple and I'm just missing something stupid. Thanks a lot Wayne Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted August 19, 2016 Share Posted August 19, 2016 The thing with reflections is they work logically, and sometimes we think they should work one way, but they just follow physics Depending of your camera angle is the reflection that you will see. also light color object or light will be more visible than darker object if they are in the same plane or view angle. From your image I think that metal material is reflecting your wall base, I think it is, but the angle in this case coincide with the angle of the base so it seems transparent, but in reality is not. if you move your camera, thing will look different. If it bother you, you need to move the camera around to avoid that For a photographer it will be the same thing. to avoid undesirable shadows or reflections. Link to comment Share on other sites More sharing options...
waynesmyth1 Posted August 22, 2016 Author Share Posted August 22, 2016 Wow, feel a little stupid for not thinking into this, but that has done it, it took me to recreate what the reflections were like in real life to realise that at a perfect 90 degree angle the reflection continues straight. Adjusting the angle of the box has sorted it, although now I know these are true reflections I am happy to leave it as it is, thanks! Link to comment Share on other sites More sharing options...
Casey Hawley Posted September 14, 2016 Share Posted September 14, 2016 Ha! Yep, clients always want us to defy physics.. especially the interior designers! They want stainless steel wall base on top of light floor tile then wonder why the base looks so bright and yell that the base is supposed to be stainless! And around it goes.. Anyway, sometimes it's just easier to leave the odd reflections in and then fix/remove them in post. Link to comment Share on other sites More sharing options...
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